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What is Cooperative Gaming?

In a Cooperative Game, participants play together against the system rather than against each other. In a cooperative game, the game system is set so that if the players do not cooperate and solve the problem, they will inevitably be overwhelmed and defeated by the game mechanics. Such mechanics might include a growing menace or a time limit, for example.

Once a rare species of game, the number of cooperative games have exploded in recent years with titles such as Shadows Over
Camelot, Battlestar Galactica board game, and Pandemic (Origins 2009 Board Game of the Year) leading the way. Other titles include Vanished Planet, Estimated Time of Invasion, and Arkham Horror.

Not all games in this category are purely cooperative, many such games include a "hidden traitor" mechanic where one of the players discovers at some point that he or she is really an agent of the "other side." Such games are called "Semi-cooperative games" where players must cooperate or everyone loses, but there is still competition among the players. An early exmple of this type of game is Republic of Rome.

Games must be competitive to be entertaining, but there is no rule that says the players must compete against each other!

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Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!

Arkham Horror
Call of Cthulhu
No. in Stock: 1

Price: $43.50



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Dunwich Horror is a large-box expansion for the Fantasy Flight Games edition of Arkham Horror, and is a part of the Arkham Horror Series.

Dunwich Horror adds 8 Investigators, 4 Ancient Ones, 15 Item cards, 25 Unique Item cards, 21 Spell cards, 11 Skill cards, 5 Ally cards, 4 Condition cards, 28 Monster tokens, 36 Mythos cards and 32 Gate cards to the base set. It also adds new location cards, for a total of 14 cards at each location instead of 7. Dunwich Horror also adds many new mechanics. Players can take a train to Dunwich (a new board that is placed on the end of the Arkham board), which adds 9 new locations and 2 new outer worlds to the game. Players reduced to 0 stamina or sanity have the option of drawing from the Injury or Madness deck, acquiring permanent handicaps, rather than losing half their items and clue tokens. Gates are no longer permanently sealed (a popular house rule in the base game). Condition cards provide benefits to all players may be activated. And, of course, the Dunwich Horror itself - not as strong as the Ancient Ones, yet far stronger than any other monster in the game.

This expansion also features revised rules and an FAQ that addresses many of the perceived faults of the base game. Replacement cards are provided for items and spells that are subject to errata.

Arkham Horror
Dunwich Horror Expansion
No. in Stock: 1
Price: $36.50



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A big-box expansion for Arkham Horror, and is a part of the Arkham Horror Series. The Great Old Ones return to Massachusetts and this time they are unleashing their monsters on Kingsport. Join new investigators to combat new creatures before battling a new Ancient One. Can you save the world before they stir in their slumber....

Kingsport includes a board, 8 investigators, 4 new Ancient Ones, 2 Heralds, 3 Guardians (like Heralds, but helpful rather than hurtful) and tons of cards and monsters.

Arkham Horror
Kingsport Horror
Expansion
No. in Stock: 1
Price: $36.50



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After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?

Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed new Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.

Battlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours.



Battlestar Galactica
The Board Game
No. in Stock: 2

Price: $35.75
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The first expansion for Battlestar Galactica: The Board Game, Pegasus adds two new supplemental game boards featuring the Battlestar Pegasus and the planet New Caprica, seven new characters, two plastic Basestars, as well as new Destination, Crisis, Loyalty, Quorum, Super Crisis, and Skill cards.

The new Pegasus board can be used by itself or together with the New Caprica board to create the game you desire – the Pegasus alone for the additional firepower she provides, or add the New Caprica board to simulate the rebellion on the new human colony, bringing the game to an epic level.

New rules introduce the ability to play as a new character type – the Cylon Leader, with a new Treachery Skill card type.



Battlestar Galactica
The Board Game
Pegasus Expansion
No. in Stock: 2
Price: $29.70
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Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out.

Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example, the Operation Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5.

But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures.

A truly cooperative game where you all win or you all lose.



Pandemic
(2009 Origins
Award Winner)
No. in Stock: 1

Price: $25.00






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This expansion to Pandemic includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty, such as the 'Legendary' difficulty level, the Virulent Strain challenge, the Mutation challenge, and the Bio-Terrorist challenge. These challenges can be mixed together to make the game even harder.

Virulent Strain challenge: makes one disease become particularly deadly in unpredictable ways.

Mutation Challenge: adds a fifth (purple) disease that behaves differently than the original four.

io-Terrorist Challenge: pits one player against the others!

You may also play with 5 players and play on Legendary level!

Other components include: 12 purple disease cubes, 12 pawns in a smaller size, petri dishes to store your diseases and pawns, a bio-terrorist pad for that player to record his actions.

Contents: 35 cards, 12 wooden cubes, 12 pawns, 1 cure marker, 1 purple tile, 6 plastic petri dishes, a sticker sheet (for the petri dishes)



Pandemic:
On the Brink Expansion
(September 2009)
No. in Stock: 2

Price: $21.45
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Ghost Stories is a cooperative game for 1-4 players.

Wu-Feng, the Lord of the Nine Hells has found where the funeral urn containing his ashes is kept. His hordes are already marching upon the small village of the Middle Kingdom hiding them. Players are taoist priests, who will have to defend the village from the army of shadows preparing to invade it. Each of them has different special powers which will help them in this mission.

Ghost Stories is a cooperative game in which the players try to banish unwanted spirits before they haunt a town. Each Player represents a ghost hunter who is working together with the others to fight off waves of spirits and other beings mostly inspired by eastern mythology.


Ghost Stories
Board Game
No. in Stock: 1

Price: $34.45






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With this expansion, the monks have an extra task to deal with: rescuing the individual villagers from the ghosts.

During setup, three villagers tokens are placed on all village tiles but one. The Moon Portal is placed on the remaining tile (the center tile for normal difficulty, on the side for harder difficulty, in a corner for masochistic players). Villagers can follow monks when they move. To rescue a villager, you have to bring him to the Moon Portal and take a special rescue action on that tile.

Villagers come in families of 1, 2 or 3 members. When an entire family is rescued, you get the family's reward. Small families give small rewards (like an extra Qi, or an artifact that can move the other monks to your tile), large families give large rewards (like a sword that lets you turn one die to white during each exorcism, or an armor that cancels the ghosts' come-into-play effects).

Unfortunately, some ghosts are able to kill villagers. Each time a villager gets killed, the players suffer the family's curse (which can go from annoying -like having a tao token removed from the game- to downright brutal -like having a extra Wu-Feng incarnation come into play-). Villagers also die if their tile is haunted. Haunters also force villagers to flee (villagers that cannot flee are killed).



Ghost Stories:
White Moon Expansion
w/B-Rice Lee Card and
Villagers Expansion
(Essen 2009
promo items)
No. in Stock: 1
Price: $31.90


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VANISHED PLANET
Work Together or Die Together!


Vanished Planet is a cooperative board game. That means that all players work together to play the game, and either win as a group or lose as a group. It can be played with as many as six players or as few as one.

Playing the game requires complex strategies involving ship movement, resource management, and technology building, all while trying to delay the creature's progress towards destroying the players' home worlds.

The difficulty level is scalable, making it enjoyable for everyone from the beginner to the expert. Vanished Planet can be made easy enough for parents to play with their children or difficult enough to challenge the most masochistic hardcore gamers.

Vanished Planet takes place in a richly detailed game world.

The past one hundred years had been marked by an unprecedented peace. Humans from the Earth, newcomers to the Galactic Sextant, surprised the Elder Races with their grasp of foreign technologies and their dedication to freedom and peace. With Earth's help, a massive communications and trade network was established. Treaties were negotiated. Disputes were settled and wars became less frequent. The Peoples of the Sextant welcomed the children of Earth and looked toward a brighter future.

Then, without warning, Earth vanished.

In its place appeared a writhing mass of darkness. It was impenetrable. It was unassailable. It was without reason. It drank energy like water and consumed all matter it touched. After devouring Earth's solar system, the Creature began stretching massive tentacles across space with terrifying speed, reaching straight toward the homeworlds of the Six Peoples...



Vanished Planet
No. in Stock: 4
Price: $20.75
Qty:


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